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VINN Excellence Centre 2007-2017 Mobile Life

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Arts & Crafts

Artistic and creative practice is an important driver for cultural and commercial innovation, and this project aims to specifically investigate such practices with and around novel interactive materials. The project scope spans from popular culture and folk art, to how crafted interactivity takes form in public exhibitions and on the contemporary art scene. Specific focus will be on aesthetic craftsmanship with cutting edge technology.

Explorative work combining traditional crafts and new interactive technology. Examples include leather, silver, wood, textile. In this strand of work we collaborate with experienced craftspeople in these domains to further explore future potential interactions and design challenges. Within this theme we have several ongoing explorations, e.g. the small project "Precious Materials of Interaction".

Interactivity in contemporary art. This theme represents in depth studies of selected contemporary artworks produced within and outside of academic research. This follows up on recent past studies conducted at the centre, including an interview study with 25 exhibiting ArtBot artists (Jacobsson et al 2013), Vegas Simbelis Metaphone project (Simbelis et al 2014), and an in depth analysis of other sophisticated interactive artworks.

Contacts: Ylva Ferneaus, fernaeus@kth.se, Vasiliki Tsaknaki, tsaknaki@kth.se

 

Arts & Crafts Image

Arts & Crafts Image

Arts & Crafts Image

Also See:

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    Mobile Lifers at TEI 2014 - This...

Members:

Ylva Fernaeus
Vasiliki Tsaknaki
Vygandas Simbelis
Vincent Lewandowski
Martin Jonsson
Ilias Bergström

Publications:

Material Programming
Articulating Challenges of Hybrid Crafting for the Case of Interactive Silversmith Practice
On the Surface of Things: Experiential Properties of the Use of Craft Materials on Interactive Artefacts
The Practices of Programming.
Sarka: Sonification and Somaesthetic Appreciation Design.
Material Programming: a New Interaction Design Practice.
Synthesis in the Audiovisual
Handcrafting Electronic Accessories Using ‘Raw’ Materials
Crafting Against Robotic Fakelore: On the Critical Practice of ArtBot Artists
Nebula Demo Hour
Expanding on Wabi-Sabi as a Design Resource in HCI.
Precious Materials of Interaction: Exploring interactive Accessories as Jewellery Items
Nebula: An Interactive Garment Designed for Functional Aesthetics
From Patchwork to Appliqué: Reflections from an Interaction Design Remake.
Leather as a Material for Crafting Interactive and Physical Artifacts
Ajna: negotiating forms in the making of a musical cabinet
Interaction Design as a Bricolage Practice
Metaphone: Machine Aesthetics Meets Interaction Design
Metaphone: an artistic exploration of biofeedback and machine aesthetics
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Always explore! Always create! Always enjoy!